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FB Alpha 0.2.97.21 [438][witek], 2012-01-22 12:43:20

[Source: http://www.barryharris.me.uk/]

Kolejne poprawki dla FB Alpha 0.2.97.19:

-Fixed the issue in the H6280 core [Barry]
-Updated H6280 core with some fixes from MAME versions newer than the original core port [iq_132]
-Added H6280 support to the YM3812 core [Barry]
-Ported C6280 sound core from MAME for PC-Engine driver [iq_132]
-Added a driver for PC-Engine/TurboGrafx 16/SuprGrafx console hardware [iq_132]
-Added driver for Blomby Car [Barry]
-Added driver for Jackie Chan [iq_132]
-Added driver for Side Pocket [Barry]
-Added driver for games on Terra Cresta hardware [Barry]
-Added clone of Street Fighter III 3rd Strike to the CPS-3 driver [Barry]
-Added Boulder Dash, Hippodrome Midnight Resistance and Sly Spy to the DEC0 driver [Barry]
-Added Heavy Metal to the Sega System 1 driver [Barry]
-Fixed non-bootleg version of Robocop, and added all clones to the DEC0 driver [Barry]
-Fixed Caveman Ninja and Edward Randy in the DECO 16 drivers and enabled in release builds [Barry]
-Added full sound to all the DECO16 drivers now that the H6280 core works [Barry]
-Fixed crash when loading in the Konami Twin16 driver [Barry]
-Fixed loading of UPD7759 samples in Gradius2 in the Konami Twin16 driver [Barry]
-Fixed Naname de Magic! in the Oh My God! driver and enabled in release builds [Barry]
-Fixed missing ADPCM sounds in Superman in the Taito X driver [Barry]
-Updated PC-Engine driver to use the same zip names as the MESS software lists, similar to the Megadrive support (see help file for more info) [Barry]
-Fixed row and column scroll in the DEC-0 driver, and added support for Tile Ram Banking [Barry]
-Reverted the CPS-2 VBlank IRQ timing change from the last version, it broke raster effects [Barry]
-Fixed savestates in the Batrider driver [Barry]
-Fixed savestates in the Cave drivers where necessary [Barry]
-Added savestate support to the Double Dragon driver [Barry]
-Fixed savestates in the News driver [Barry]
-Fixed savestates in the Sega System 1 driver where necessary [Barry]
-Fixed savestates in the Sega System 16 and similar drivers where necessary [Barry]
-Added savestate support to the HD6309 interface [Barry]
-Fixed savestates in the I8039 core [Barry]
-Fixed savestates in the DAC sound core [Barry]
-Fixed savestates in the Q-Sound sound core [Barry]
-Added savestate support to the RF5C68PCM sound core [Barry]
-Fixed savestates in the SegaPCM sound core [Barry]
-Fixed savestates in the SN76496 sound core [Barry]
-Fixed bug in the YM2151 interface when enabling FM interpolation [Barry]
-Added volume control to the SN76496 core and normalised sound in drivers which were too loud [Barry]
-Added support for up to 20 rom paths, with the last ten being supplementary [Barry]
-Added filter for PC-Engine to game selection dialog [Barry]
-Added support to disable __fastcall in the vez interface via the FASTCALL makefile flag [Barry]
-Added support for localising the gamelist (see the help file for more information) [Barry]
-Readded Captain CPS's game selection dialog icon support [Barry, CaptainCPS]
-Fixed various localisation issues [Barry, reported by Benjamin Siskoo]
-Updated the help file [Barry]
-Split makefile.rules into makefile.burn_rules and makefile.burner_win32_rules [Barry]
-Reorganised the tree to work around the Windows CreateProcess 32Kb limit [Barry]
-Tidied the tree enough for FB Alpha to compile on Ubuntu 11.10 (linking fails) [kev]
-Added old code from an unreleased PSP port, including the MIP A68K module [kev]
-Added the required D3D headers from previous SDKs to the dec/vc/include folder [Barry]
-Fixed some warnings thrown up by symbol builds in different compilers [Barry]
-Fixed some dialog initial path issues [Barry]
-Matched all sets to MAME 0.144u6 [Barry]
-Matched the Megadrive sets to MESS 0.144u5 [Barry]

UPDATE!:

Wyszedł szybki fix a po nim kolejny relase więc podmieniam pod ostatniego newsa żeby nie robić sieczki na stronie:

Fix changelog:
- Fixed a possible crash when scanning roms (seemed to affect x64 builds) [Barry]
- Updated dat handling to support PC-Engine console (completely forgot for the last release) [Barry]
- Updated help file [Barry]


FB Alpha v0.2.97.21 changelog
- Updated the H6280 core and interface to support multiple CPUs [iq_132]
- Added multiple-CPU support to debug tracking in the H6280 core and interface [Barry]
- Updated Final Romance 2 in the Neo Geo driver to use Razoola's updated version [Barry]
- Tidied World Cup '90 driver and fixed video timing and save states [Barry]
- Fixed negative sound samples causing an app crash in some PC-Engine games [lantus]
- Big-endian fixes for Capcom CPS-1/2/3, Cave, Irem, Psikyo and Megadrive drivers [lantus]
- Big-endian fixes for the NEC CPU core [lantus]
- Fixed excessive CPU usage when FB Alpha isn't doing anything [Barry]
- Fixed non-Ascii output in the gamelist translation template export [doomking]
- Hopefully fixed gamelist translation on Chinese systems [Barry]
- Changed gamelist localisation to use the system codepage by default [Barry]
- Some small localisation fixes [Barry, reported by Benjamin Siskoo]
- Reduced the OSD text size to fit in the cliparea [Barry]
- Fixed dat file writing from the command-line and added command-line options for PC-Engine dats, as found by MSVC SYMBOL build [Barry]
- Fixed bug in game selection dialog with not allocating enough memory for gamenames when scanning sets [Barry]
- Updated the default rom path to be the last path again (ie, 20 instead of 8) [Barry]
- Updated helpfile with command-line changes [Barry]


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