News Zone



Stella 3.2 [212][andys], 2010-08-23 10:11:23

[Source: http://stella.sourceforge.net/stellanews.php]

Soldna porcja zmian w tym multiplatformowym projekcie emulatora konsoli Atari 2600

    August 20, 2010


    Added an FAQ (frequently asked questions) section to the Stella webpage.


    August 20, 2010


    Stella release 3.2 for Linux, MacOS X and Windows is now available.

    • NOTE: because of the many event-related changes in this release, all
      event mapping should be reset to defaults after starting Stella for
      the first time. As well, because of other internal changes, older
      save-state files are no longer valid.


    • Many improvements to joystick handling code, particularly for analog
      axes. Navigating the UI should be much smoother now, and remapping
      events to analog axes should be less 'twitchy'.


    • Added ability to assign and remap 'combo' events in emulation mode.
      Combo events are basically a sequence of normal events (up to 8)
      that are generated from a single event (ie, one button on a joystick
      could generate up to 8 events). Updated Input Settings UI to
      access and modify these events.


    • Default mappings are now available in UI and emulation mode for the
      first 'hat' detected on a joystick/gamepad. Related to this, a hat
      now works exactly like an axis in UI mode (holding down a direction
      continues that direction until the hat is released/centered).


    • Several major improvements to the debugger:

      • the disassembler can now process multiple entry points, and
        caches entry points as they're encountered (ie, the disassembly
        isn't 'reset' each time a bank change occurs or you exit and
        re-enter the debugger)

      • preliminary support for disassembling from zero-page RAM

      • re-added ability to change banks with the 'bank' debugger
        prompt command and within the ROM disassembly UI


      • user labels in disassembly are now supported again

      • 'runto' command is now case-insensitive, and shows a progressbar
        while searching through the disassembly

      • the debugger window can be resized between ROM loads (previously,
        the app had to be restarted)

      • fixed bug in Distella disassembler output, where it sometimes
        generated addresses above $FFFF

      • a vertical line separates the disassembly from the raw bytes




    • Fixed behaviour of SWCHB and SWBCNT; pins set to output now remember
      the values previously written. Some ROMs use this functionality for
      extra storage. Special thanks to Omegamatrix of AtariAge for advice
      and test ROMs in this area.


    • Fixed bug when reading from illegal TIA addresses; a Space Invaders
      hack was showing pink enemies instead of white ones. Again, special
      thanks to to Omegamatrix of AtariAge for advice and test ROMs in this
      area.


    • Fixed bug in handling INPT4/INPT5 latches from VBLANK; a least one
      ROM was working in Stella when it didn't on real hardware.


    • Added 'ramrandom' commandline argument, which is used to randomize
      all RAM in the system; otherwise, the RAM is zeroed.


    • Added 'finishing touches' to some of the UI descriptions, giving a
      better explanation of the functions. Related to this, certain
      options now show a message box explaining the option in further
      detail (particularly the ROM Audit mode). As well, when starting
      Stella for the first time, a prompt appears to select a ROM
      directory.


    • Fixed bugs in the ROM launcher when viewing certain PNG images not
      created by Stella. Related to this, the official PNG library is now
      included in the Stella codebase (version 1.4.3). Also added composite
      snapshots for those ROMs which consist of several games. Thanks go
      to Buzbard of AtariAge for these images.


    • Added several fixes for crashes on 'small' systems (those systems
      where the maximum resolution is less than 640x480).


    • Tweaked bankswitch autodetection for 0840, DPC+, E7 and UA schemes.


    • Improved F8 bankswitch autodetection for Yars Revenge in 8in1 ROM.


    • Updated DPC+ bankswitch scheme to latest specifications.


    • Snapshots taken in continuous snapshot mode are now timestamped, so
      older files are never overwritten.


    • Fixed a TIA segfault that could occur with certain ROMs.


    • The 'center' application window functionality can now be changed
      without having to restart the application. Related to this, mouse
      positioning bugs when using the Linux version in OpenGL mode with
      SDL 1.2.14 have been fixed.


    • Reworked the manual, dividing it into 'Getting Started' and
      'Advanced Configuration' sections. It still contains the same info
      as before, but hopefully in a better organized way.


    • Updated Help dialog; it was showing incorrect info for some OSX
      shortcuts.


    • Updated OSX build script to not crash when a previous build is
      detected, and to properly handle filenames with spaces.


    • Updated included ZLib to latest release version (1.2.5).




    Have Fun!




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