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Supermodel 0.3 WIP SVN699 [739][witek], 2018-01-08 16:52:25

r686
-Add basic networking files to supermodel. Currently these are win32 specific but can port to SDL or whatever later.
r687
-remove dead variable
r688
-add asynchronous sending functions
r689
-rename to avoid clash with a #define
r690
-remove using namespace from headers ..
r691
-Add network board emulation. Currently not linked with the rest of the project.
r692
-use a few macros to make debugging less painful
r693
-use the correct c++ deleters
r694
-add the rest of the network board code (Spindizzi)
r695
-fix build
r696
-Rewrite projection maths based upon previously unknown viewport values. The previous values used roughly worked as the normals for frustum planes. Perhaps they were only used for culling and not actually rendering, as sometimes the values don’t work correctly
r697
-top/bottom were swapped for off axis projection
r698
-comment out unneeded code
r699
-simplify maths




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